Blender to Unreal Engine 5 : fantasy river 3D diorama boat scene

Embark on a journey to create a stunning fantasy river diorama using Blender and Unreal Engine 5. Begin with Blender fundamentals, mastering terrain sculpting, geometry nodes, and prop modeling for boats, bridges, and lanterns. Learn UV unwrapping, shader techniques, and scene optimization to prepar...

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Bibliographic Details
Main Authors: Bettison, Neil (instructor), 3D Tudor Limited
Content type: Book
Published: [Birmingham, United Kingdom]: Packt Publishing 2025
Edition:[First edition]
Online Access:Volltext
Source:E-Books
Description
Summary:Embark on a journey to create a stunning fantasy river diorama using Blender and Unreal Engine 5. Begin with Blender fundamentals, mastering terrain sculpting, geometry nodes, and prop modeling for boats, bridges, and lanterns. Learn UV unwrapping, shader techniques, and scene optimization to prepare assets for real-time rendering. In Unreal Engine 5, refine your scene with advanced materials, foliage painting, and dynamic lighting. Use vertex painting, custom shaders, and Niagara VFX to enhance realism with waterfalls, splashes, and atmospheric effects. Optimize performance and apply blueprint scripting to add interactive elements like animated boats. By the end, you'll have a fully realized 3D environment ready for portfolio presentation or game integration. This course is perfect for 3D artists and game developers looking to expand their skills in professional environment design
Physical Description:1 video file (16 hr., 52 min.) sound, color
ISBN:9781805800910
Language: English